### Learning Math and Coding with Robots

 Grid: Tics Lines: Width px Hash Lines: Width px Labels: Font px Trace Lines: Robot 1: Width px Robot 2: Width px Robot 3: Width px Robot 4: Width px
 Axes: x-axis y-axis Show Grid Grid: 24x24 inches 36x36 inches 72x72 inches 96x96 inches 192x192 inches Quad: 4 quadrants 1 quadrant Hardware Units: US Customary Metric
 Background:

#### Robot 1

 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 2

 Initial Position: ( in, in) Initial Angle: deg Current Position: (6 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 3

 Initial Position: ( in, in) Initial Angle: deg Current Position: (12 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 4

 Initial Position: ( in, in) Initial Angle: deg Current Position: (18 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

Unit Rate (or Slope)
Problem Statement:
The pre-placed block sets the robot's speed to 2 in/sec. Without using the block driveTime( ), add more blocks to move the robot 2 in/sec for 4 seconds, turn right 90 degrees, then move at 5 in/sec for 2 seconds. Remember the equation: Speed = Distance/Time.
```#include <iostream.h>

double robot_wheelDiameter = 3.5;

double robot_trackWidth = 3.7;

//robot.setJointSpeeds(15, 15, 15);

//robot.turnLeftNB(360, robot_wheelDiameter/2.0, robot_trackWidth);

//double robot_wheelDiameter = 3.5;

//double robot_trackWidth = 3.7;

robot2.setJointSpeeds(60, NaN, 90);

robot2.move(2000, NaN, -3000);
```
 Blocks Save Blocks Load Blocks Show Ch Save Ch Workspace
Problem Statement:
The pre-placed block sets the robot's speed to 2 in/sec. Without using the block driveTime( ), add more blocks to move the robot 2 in/sec for 4 seconds, turn right 90 degrees, then move at 5 in/sec for 2 seconds. Remember the equation: Speed = Distance/Time.

Time