### Learning Math and Coding with Robots

 Grid: Tics Lines: Width px Hash Lines: Width px Labels: Font px Trace Lines: Robot 1: Width px Robot 2: Width px Robot 3: Width px Robot 4: Width px
 Axes: x-axis y-axis Show Grid Grid: 24x24 inches 36x36 inches 72x72 inches 96x96 inches 192x192 inches Quad: 4 quadrants 1 quadrant Hardware Units: US Customary Metric
 Background:

#### Robot 1

 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 2

 Initial Position: ( in, in) Initial Angle: deg Current Position: (12 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 3

 Initial Position: ( in, in) Initial Angle: deg Current Position: (24 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 4

 Initial Position: ( in, in) Initial Angle: deg Current Position: (36 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

Draw a Table in Two-Point Perspective
Problem Statement:
The board blocks draw lines converging to two vanishing points to guide the drawing of a table in two-point perspective. The pre-placed blocks draw the top of the table and one of the legs for you. Draw the remaining legs of the table and add color. Then delete the board blocks.
```/* Code generated by RoboBlockly v2.0 */
#include <chplot.h>
CPlot plot;

plot.strokeColor("black");
plot.quad(38, 27.75, 38, 17.5, 40, 16, 40, 27);
plot.quad(42, 28, 42, 18, 40, 16, 40, 27);
plot.quad(40, 27, 40, 30, 48, 33, 48, 31);
plot.quad(28, 33.5, 28, 31.5, 40, 27, 40, 30);
plot.quad(40, 30, 28.5, 33.5, 36.5, 35, 47.75, 33);

plot.axisRange(PLOT_AXIS_XY, 0, 72);
plot.ticsRange(PLOT_AXIS_XY, 6);
plot.sizeRatio(1);
plot.plotting();```
 Blocks Save Blocks Load Blocks Show Ch Save Ch Workspace
Problem Statement:
The board blocks draw lines converging to two vanishing points to guide the drawing of a table in two-point perspective. The pre-placed blocks draw the top of the table and one of the legs for you. Draw the remaining legs of the table and add color. Then delete the board blocks.

Time