### Learning Math and Coding with Robots

 Grid: Tics Lines: Width px Hash Lines: Width px Labels: Font px Trace Lines: Robot 1: Width px Robot 2: Width px Robot 3: Width px Robot 4: Width px
 Axes: x-axis y-axis Show Grid Grid: 24x24 inches 36x36 inches 72x72 inches 96x96 inches 192x192 inches Quad: 4 quadrants 1 quadrant Hardware Units: US Customary Metric
 Background:

#### Robot 1

 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 3 in) Current Angle: 0 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 2

 Initial Position: ( in, in) Initial Angle: deg Current Position: (0 in, 9 in) Current Angle: 0 deg Wheel Radius: 1.1 in1.61 in Track Width: in

#### Robot 3

 Initial Position: ( in, in) Initial Angle: deg Current Position: (12 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

#### Robot 4

 Initial Position: ( in, in) Initial Angle: deg Current Position: (18 in, 0 in) Current Angle: 90 deg Wheel Radius: 1.75 in1.625 in2.0 in Track Width: in

Use Ratios to Move Two Robots at the Same Speed
Problem Statement:
The pre-placed blocks generate random values for the distance and time that the Linkbot travels and the distance that the Lego Mindstorms travels, and provide equations for the speed of each robot using these values. If the ratios for distances and times that the robots travel are proportional, rearrange the equation to solve for the time that the Lego Mindstorms should travels so that both robots move at the same speed.
```/* Code generated by RoboBlockly v2.0 */
#include <mindstorms.h>
double d1;
double t1;
double d2;
double t2;
CMindstorms robot2;

d1 = randint(1, 24);
t1 = randint(1, 10);
d2 = randint(1, 24);
t2 = (double(d2)/d1) * t1;